ULTRAKILL-inspired FPS Shooter. This game is on hiatus - though I do still plan to come back to it.
Made for the Godot Wild Jam #72: a puzzle platformer where you can take photos to see through your foggy surroundings.
Made hastily for the Godot Wild Jam #76: an FPS game where you can freeze enemies and kick/punch them. (Thanks to TSR/Mash for the logo.)
Mostly a test game, but you can play as a car and deliver packages.